LEGAL NAME: Panam Palmer.
ALIAS: Pan.
GENDER: Female.
SPECIES: Human.
YEARS OF AGE: 26.
CURRENT RESIDENCE: Nightcity.
PARENT(S): Aldecaldos.
SIBLING(S): Aldecaldos .
SEXUAL ORIENTATION: Straight.
RELATIONSHIP STATUS: Self Explanatory.
OCCUPATION(S): Mercenary.
Personality and Appearance
PERSONALITY: Panam Palmer personality type is ESFP, therefore, we can conclude that she is a people person and fun to be around.
She is able to make the best of even the worst situations and will always get back up after a fall.
Panam is very loyal and cares about people and their feelings, therefore she is always quick to forgive and forget.
Her emotions run deep and she can be easily hurt, however she will never show it or let anyone else see it.
Panam will always be there for her friends and family and will try and help them in any way she can.
She has a great sense of humor and is very witty and funny, but she is also able to be serious and respectful at the same time.
She is very hard working and takes pride in her work, therefore she will never give up when things get tough.
She loves helping people in any way she can. She is a very loving and caring person, but can also be fierce if she feels she has been wronged in some way.
She is very supportive of her friends and family and is usually willing to do whatever she can in order to help.
Panam Palmer was part of the Aldecaldos nomad tribe. Her best friend was captured by the Raffen Shiv, a rivaling Nomad group, when they were a child, only to be saved by fellow-Aldecaldo Cassidy Righter - an incident that deeply affected Panam into her adulthood, to the point of never telling anyone what happened in order to forget about it. Cassidy would remain a close friend of Panam and become somewhat protective of her. Panam also befriended several other clan members, including Mitch Anderson and Driss "Scorpion" Meriana. Panam idolized Saul Bright, a fellow Aldecaldo who used to pull off impressive as well as funny stunts in his earlier years.
At some time, Panam and Mitch were hauling cargo from San Francisco to Kansas for the owner of a syn-meat farm. The stench at the farm got Panam so sick that she puked on the owner's boots to which he simply replied "No need to bow, I'll just take a handshake." Another "long story with many twists and turns" involved a guy from Kaukaz riding in Panam's trunk.
Present Life
At some point, Panam's clan set up camp in the Badlands outside Night City. She didn't see eye to eye with the clan's leader, Saul Bright, who was trying to strike a deal with Biotechnica in his attempt to keep the clan alive with consistent work. Panam disapproved, believing the clan should remain independent from corporations. Together with Scorpion, Panam kept joking about getting Mitch on board and heading off to Oregon on their own. Panam's conflict with Saul came to a head, however, when, due to her rebellious attitude, she eventually left the clan and moved to Night City, even though her friend Mitch tried to talk her out of it at first. Working as a mercenary under the fixer Rogue, Panam was often paired with nomad Nash Bane on a few gigs, though she was unaware he was Raffen Shiv. Despite moving away, Panam maintained communication with members of the Aldecados, including her close friends Mitch Anderson and Scorpion.
In the heart of modern-day New York City, a new generation of Italian-American crime families has risen, led by the charismatic Giovani Santoro. Their dominance extends from the financial heart of the city to its gritty streets. Giovani's cunning daughter, Viviana, ensures unwavering loyalty as they control illicit wealth, legitimize businesses, and rule with ruthless enforcers. In this treacherous world where power is everything, those who challenge the Santoro family must navigate a perilous path, where survival and oblivion blur with each step. New York City's vibrant landscape is now a dark and thrilling battleground of ambition, excess, and danger.
Do you think you could survive? Check us out and audition to find out! More information here.
You may be asking yourself why you should join Bloodstains among the mass of dark rpgs that open then close in a matter of weeks or days. I'm here to give you a full explanation of why you should give our group a chance and how we are here to even collaborate on making each other better writers!
Why you should join us:
Above all else, the dedicated team at Bloodstains is wholeheartedly committed to our members' well-being. We don't just oversee a group; we cultivate a familial environment where our members thrive in a secure space. We actively encourage open communication, inviting members to reach out to us for support, whether it be for muse and writing assistance, mental health concerns, or any other needs they may have.
We are deeply committed to ensuring that every member contributes to shaping our group's narrative. All storyline advancements will unfold as events, offering each member a chance to actively participate in our collective growth. Your character's development is a close second in our list of priorities, only surpassed by our dedication to involving every member in our evolving tale.
Rest assured, we're here to stay, unwavering in our commitment. Whether we're bustling with 20 active members and a waitlist or have a smaller, tight-knit community of dedicated writers, we're all about fostering connections and creative writing with like-minded individuals. You can count on us for a stable writing haven, one that you can call home for months, perhaps even years, to come!