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rules
Pronunciation:
(rOl'plA") v.t.
1. To assume the attitudes, actions, and discourse of
(another), esp. in a make-believe situation in an effort to understand a
differing point of view or social interaction: Management trainees were
given a chance to role-play labor negotiators.
2. To experiment
with or experience (a situation or viewpoint) by playing a role:
trainees role-playing management positions. -v.i. to engage in
role-playing.
The Lingo:
RT- "real time": This refers to your real physical existence, the *player* and their life outside the "Game" of role-play.
VT- "virtual time": This refers to your 'time' online, the people you meet here and the things you do when you're here.
OOC-
Out of Character: This means that you are speaking to others as your
"player" - the person at the keyboard. It can also refer to knowledge
your "player" has that your "character" does not. For example: you've
talked to the player of the character " insert character's name here"
and the player told you that that "character" has a bad knee, it's his
major weak spot. If you were to go into the rooms and your character -
without learning this information "himself" and without a reason of
established rp- immediately attacks the characters bum knee, it is
considered very bad form.
IC - In Character: This means that you
- the player- are currently playing out your "character". You've left
reality and you're acting as your character would. It also refers to
knowledge that your character has gained on his own during a role-play
session. A common pitfall that new role-players make is to get their OOC
and their IC emotions and knowledges mixed up. For instance, just
because that hot little vamp girl is coming on to your big stud vamp
doesn't mean that her player wants to make a date for real life 'nookie"
later.
Role Player's Creed
1. I will maintain
the illusion of the game by staying in character whenever possible. I
will withhold out of character comments until absolutely necessary and
even then I will whisper or ICQ them to the other players.
2. If I
discuss the game with other players out of character, I will not allow
my character to be influenced by this knowledge without express
permission of the other players. I will take the time to allow my
character to learn these things on his or her own during the course of
the game.
3. I will separate myself as a player from my character
as much as possible. While I understand that a lot of myself goes into
my character and because the game is so very intense often real emotions
will be drawn from me as a player, I also understand that my character
is not me.
4. If I am not in the mood to play, I won't interrupt
other people's games by coming into it out of character. I will find
others who are not in character and go somewhere meant for out of
character discussion.
(note: will add more rules as an when i feel like it.)
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