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⸶Buffy/Angel Blogs ⸷

06/05/2012 01:06 PM 

The Runaways

Story Lead: Junior  The Runaways

Queen Jazzmin (bi)

06/04/2012 08:48 PM 

Rules

1. No god moding.  I controle my character and you controle yours 2. If you add me I will give you 48 hours on my friends list, if you don't send me something you are gone.  I understand that we all have lives and things can take us away from this site. 3. You add me you send me a starter. I add you I will send you one.  I don't mind talking about a storyline before a starter is sent out. 4. I do not care if we have our storyline in messages or comments. 5.NO DRAMA  if you start shit you are gone And Jazzmin is an original character that I created several years ago on Myspace.

🔥The Witch Bitch 🔥

06/03/2012 09:57 PM 

Starter

Cassie Osborn was a real tom boy. She loved the sports and she loved hanging out with the guys more than she hung out with girls. She lives with her brother Connor and they don't have parents so they pretty much had to fend for themselves. Cassie would handle the finances of the house and cook and clean and stuff like that. But they both had jobs so they would support each other that way. School was difficult too. Cassie was going for her doctor degree and she was in her 2nd year of school. The home work was hard. But she pushes through. One day after her duties were done at the house and dinner was ready to be served all it had to be was heated up, Cassie grabbed her surf board and headed down the sandy hill top down to the ocean to catch some waves before her brother got home from work. It was a nice day and she pulled the string on her wet suit and headed out for the waves. Looking behind her she saw that there were a lot of guys out on the waves and she did not mind. Though they probably minded because surfing was not something a chick would normally do. Cassie took to the waves when she was very young and it has never left her. She turned her board around and she took the wave like a pro.

Codename: Archangel Michael

05/30/2012 03:31 PM 

Rules

BIGGEST RULE: No worries, ya? :)-I'm charming as hell. If you want to be friends, outside of writing...well I'm totally game. Don't be shy. I don't bite hard. - Spelling errors are fine by me as they do happen (I presume there is a human behind the writing). Consistency is not. - I would consider myself to be a filthy casual writer. So I'm pretty laid back, just like to write. Pretty basic, right?

⸶Buffy/Angel Blogs ⸷

05/29/2012 03:14 PM 

The Runaways

Story Lead: Junior

Him Kardashian

05/27/2012 03:12 PM 

REAL LIFE

THIS SHIT IS OUTDATED MY NIGGA.I'll update this from time to time.Basics:- My name is Jeric.- I'm Filipino.- 17.- Senior x Class of 2013 what's good!- I swing both ways.- I like to have fun and shit.- I love Starbucks.- Bay Area, CA.- Dancer x Choreographer.- Determined.- Ratchet.- RP game since 2008, fucks widdit.- My RP name has been and always will be Brandon Sanchez.- I don't take RP seriously.- I take random breaks because of real life.- I type the way I talk in rl.- Get to know me!Pictures x Videos:#1.) When I used to dress formal and shit. (2011)#2.) When I used to wear glasses and shit. Oh and my boys. $4V4G3 (2011)#3.) Random (2012)#4.) Decade x Battlefest (April 21, 2012)#5.) Class of 2013 x Step-Up Rally 2012 (May 18, 2012)#6.) Senior Year and shit.

ᴜɴʀᴜʟʏ ꜱᴀꜱꜱ.

05/26/2012 07:36 PM 

Read & Sign.

My rules are pretty simple and straight to the point. I won't flood this blog post with thick guidelines. 1.) No Godmodding - I hate when individuals take over my character in writing and have them do things that I don't approve of. If we didn't disuss it beforehand, don't do it in the middle of writing with me. 2.) I'm a 25+ writer so anyone under the age of 18 will be blocked. I have no problem with minors writing but writing with me is an automatic no. 3.) Please have patience - I work 3 12 hour shifts each week and won't be able to reply on the days that I work. Replies will be sent out of the days that I'm off. 4.) I prefer writing in my group. The link is on my page. I like to keep my writing in one spot instead of it being in messages and comments. Messages can be for writing discussions and planning plus ooc chat.5.) I'm a multi-para writer. I'm not being rude but I expect the same for replies. It's better to go off of multiple paragraphs instead of one liner. I can't do much with that type of writing. 6.) I'm not into drama and don't care to hear it.   Now that you've read my guidelines, tell me who your favorite True Blood character is. Can be from any of the shows or a character from the SVM novels.

Serinan Imperial Order

05/25/2012 03:43 PM 

Yinchorr: The Squall

(If you are unfamiliar with the planet you can read up on it by following this link. https://starwars.wikia.com/wiki/Yinchorr)Rules: No auto-hittingNo God modingNo puppeteeringAll time limits are not in effectInvolve as little ooc chatter as possibleAny fight in the Squall is to the deathForce powers are limited to helping you keep your balanceHand to hand and melee are allowedDeaths only count here unless you want them to remainAttacker is awarded first post

Serinan Imperial Order

05/25/2012 03:41 PM 

Territory list; System description (in progress)

[OOC NOTE: This isn't a cannon faction nor does it follow all of cannon history as various characters within the faction have been original creations of their respective owners, modified from cannon, or created out of the need of their particular role. The SIO as a whole doesn't follow the maps drawn up by the various other RP factions of the past nor present, though we are open to playing with other factions should the desire arise from any faction that wishes to begin a SL with us. Eventually at some point we will need a rival faction or two once the SIO evolves to a more complete/final state.]   The Serinan Imperial Space includes the entire Serinan home system as well as the Chommell Sector. The Serinan home system consits of thirty-six planets, their moons, and more then one sun for some of them. Each planet differs slightly in customs, language, resources, and climate. Within the system you can find every extreame from the sands of Tatooine, to the jungles of Danthomir, to the frozen tundra of Hoth when it comes to climate. ********The 36 Serinan home planets:Serina I: Is a planet very similar to Hoth in its southern hemisphere, and extremely rocky in the north. During the spring and summer months, lasting two and three months respectively, some of the land thaws to give life to various plants that have adapted to the short warm season and the rough terrain. Most of its population lives within the northern cliff faces. Some dwelling on the sheer faces, while others burrow deeper into the rock itself.Serina II: Is a mostly barren world as there is little moisture to be found here most of the year. All water used by its small, rugged population is imported from other worlds within the system. Life here is very unforgiving due to the harsh climate as such those who manage to survive and make a living here are very proud of their accomplishments.Serina III: Home to a very unique variety of life due to its unique conditions. Four months out of every year and eight months out of every tenth, the planet is bathed in complete darkness. During the dark months off world travel and communication is impossible. As an adaptation some families native to this world have developed a different way of seeing, one that allows them to see extremely well in low light, but is very sensitive to higher light levels. This adaptation allows those who posses it to see in the ultraviolet spectrum as well as the normal spectrum, although distorted in color. This world is known for its very unique stone crafts involving stone types that can only be found here due to the unique conditions. During the dark months these stones are easily gathered as they give off the planet's only naturally occurring light, becoming inert once the light cycle returns except when found deep underground or deep in the caves where light can't reach.Serina IV: Is the capital of the system as well as the seat of government for the Empire at large. Art, dancing, education, and tradition thrive here. While not as populated as Coruscant, it does offer a bigger city feel within its three main cities. A large majority of the population can be found residing in smaller traditional villages. Life here is very much dictated by tradition, respect for the Guardians, and reverence for the Ancestors. Temples can be found scattered all over the planet dedicated to various callings. Serina IV hosts a climate very similar to Naboo's.Serina V:

Serinan Imperial Order

05/25/2012 03:38 PM 

Group rules

1. NO Auto-hitting2. NO Pupeteering3. NO God-moding4. NO Auto-killing5. 18/24/48 hour rule is optional in certian stories6. MUST know how to at least single para correctly in order to provide all writers involved enough detail to keep the story going7. No stealing profile information8. No stealing pictures from others or group page without first asking approval of the person who found them9. Be respectful of each other, things tend to be more fun that way10. NO jumping into SLs in which you weren't invited11. No inviting people without the Moderaters approval12. Have fun, but be serious about RPing  [ooc: These will be added to as needed.]

Cookies Crumble {R}

05/24/2012 08:16 PM 

Powers and abilities

 Powers Power Girl exhibits most of the classic Kryptonian powers of Superman on Earth: super-strength, flight, invulnerability, X-ray vision, heat vision, and super-hearing. The specific scope of these abilities has changed drastically over the years, often in time with a change in her personal history. Kryptonian Physiology: Power Girl's cellular structure is more dense, resilient and biologically more effective than Earth human tissue. She does possess several additional organs, the function of which are not yet disclosed or understood. Power Girl has manifested a wide range of metahuman abilities and is considered to be one of the most powerful metahumans alive. Power Girl's body also actively stores energy within her bio-cellular matrix as an energy pattern that is linked to her body's electromagnetic field. This energy powers most of Power Girl's electromagnetic capabilities, such as flight and heat vision. Solar Energy Absorption: Over the years this basis has changed with Kara-L originally being a Kryptonian of the Earth-Two dimension, her powers originally were based on her own internally generated energies, as Kryptonians native to the original Earth-Two dimension possessed powers on their red sun planet. Later Kara-L's powers were changed to reflect the current incarnation of Superman, whereby her powers are supposedly the result of yellow sun radiation. It seems that Kara-L's powers do reflect that of the current Superman as her powers do fluctuate under red sun as recently shown in her time in the New Kandor where she was operating without her superpowers. Superhuman Strength:  Her physical strength appears to be on a par with that of Superman and Supergirl. Her powers can be suppressed by red solar radiation. It has been implied, though not yet specifically shown, that like Superman, she can sun-dip and supercharge her powers. Invulnerability: Power Girl's body is more durable and resistant to damage than a human being. The most common explanation for her invulnerability is the possession of a super-dense molecular structure powered by yellow solar radiation. �                                             Healing: Kara heals faster than a human being. �                                             Super Immunity: Kara's immune system protects her from most toxins and diseases. Superhuman Stamina: Power Girl's body stores and processes solar energy at a rapid rate and for a variety of effects. Her storage capacity is unknown, although she has been shown to need rest on a regular basis even when charged. Flight: Kara-L has the ability to fly. It is unknown at present whether her power is a result of mental or physical ability. She can move herself and extremely large and objects off the surface of the Earth. Her top speed is unknown but is known to be at least escape velocity (7 miles per second). Kara's control is highly precise; she can perform aerobatic feats such as hovering, flying backwards and even lifting great weights while flying.  Superhuman Speed: Power Girl's enhanced metabolic rate, muscular speed, and nervous system, grant her incredible speed. Her Kryptonian structure and the solar energy paths that course along her neurophysical structure allow her to react at many times normal human speed. She can move faster than the human eye can perceive if necessary. Her reflexes are quick enough to allow her to dodge most projectile weapons and catch bullets . Power girl is at least fast enough to run/move at supersonic speeds while on Earth. Power Girl's perceptions are similarly rapid, allowing her to see individual bullets fired from high-speed automatic weaponry in flight and outrace them easily.      Super Breath: Kara-L can generate a concentrated gust of wind from her mouth capable of freezing matter within a limited range. Enhanced Senses: Kara-L possesses super enhanced senses that allow her to detect vibrational movements at least in the sub-atomic motion level. Some of her known super-senses include:     Vision specific powers Telescopic Vision: Kara-L can perceive objects at great distances. The range of her telescopic vision is unknown, but she can see objects from several hundred miles away. This ability operates independently of normal vision and can be activated or deactivated by an act of will.  X-Ray Vision: Through an act of will, Kara-L can perceive items in the electromagnetic spectrum through solid objects of varying depths and thickness. The exact range and mechanism of Kara's X-ray vision is unknown. She also can not look through massively dense objects or materials, including lead. Microscopic Vision: The ability to see extremely small objects and images down to the atomic level. Electro-magnetic Spectrum Vision: Kara can see well into most of the EM spectrum. She can see and identify radio/television and any and all broadcast/transmitted frequencies, allowing her to avoid detection through radar or satellite monitoring methods. Heat Vision: Kara-L has the ability to generate concentrated lines of force from her body along her line of sight. This act is a conscious act of energy manipulation from all observed events and not an expulsion of energy from her retinas. She focuses light along various frequencies in a continuous release that she is able to contain mentally, as she has been shown with the energy actively contained around her eyes, before releasing it or allowing it to disperse. Power Girl can control her heat vision and direct it wherever she can look. She cannot use the power without opening her eyes to direct the energy, nor has she been observed to be able to project this energy from any other part of her body in this manner. The heat beams are mentally controlled and that control is apparently reflexive, so she can shut it off without accidentally damaging anything.    Other super-sensory powers  Superhuman Hearing: Kara has the ability to hear any sound at any volume or pitch from vast distances. Presently Kara-L has not been able to use this power over mediums where sound waves are unable to travel, such as outer space, suggesting that her power is based on her physical ability to hear and not a form of mental telepathy that corresponds to sound.        Abilities Master Combatant: Kara has trained with several notable teachers including her teammate Wildcat, who is a world renowned boxer and hand to hand combatant. She was also trained in Karate by martial arts instructor Mongo Krebs. Genius-Level Intellect: Power Girl has shown enhanced memorization, intelligence and computational abilities; her mind works sharply and with extreme speed. Strength level Class 100+. Power girl is easily strong enough to lift 100 tons with minimal effort.           Weaknesses Magic: Power Girl is vulnerable to magic and magic systems. Kara's Kryptonian biology is open to certain radiations, particularly magical energies whose chaotic electromagnetic or extra-dimensional signatures disrupt her body's stability. Power Girl's vulnerability to magic varies on the special effects of the magic. She can be injured and worn down by magical entities. Magic can have powerful and unpredictable effects and her magical enemies have often proven to be the most dangerous. Psionics: Kara-L is as vulnerable to psionic attacks as a normal human being. She is subject to mental domination attacks against her. Those whose mental powers are superior to her own have been able to render her unconscious or disrupt her natural thought processes. Vision Limitation: Kara's x-ray vision cannot penetrate lead or lead-lined walls, or objects of dense enough structure. Certain energies also can be used to block her from visually analyzing them. Kryptonite: Since the destruction of Krypton, its remains (rendered radioactive by the explosion) have been spreading throughout the universe as Kryptonite, a crystalline substance whose specific radiation is lethal to Kryptonians. In the Earth-Two dimension, there was only one type of Kryptonite: Green. Its effect was directly poisonous to Earth-Two Kryptonians. The long term effects of other races being in close or direct contact with Earth-Two Kryptonite is unknown.Originally Kryptonite from other realities affected Kryptonians regardless of their reality of origin, as shown when Kal-L battled the Earth-Three dimension Ultraman. After the Crisis on Infinite Earths, Kryptonite affected only those who come from the same reality as the Kryptonite. Kurt Busiek has confirmed that New Earth Kryptonite does not effect Power Girl, which has been directly and indirectly confirmed in Infinite Crisis and Brave and the Bold. Solar Energy: Originally Power Girl, as an Earth-Two Kryptonian, did not function on solar power, but her own body generated its own energies. However, based on recent events, Kara operates in a similar way to the New Earth universe Kryptonians, whereby she requires solar energy to function at peak capacity, or her powers fade to greatly reduced levels, some disappearing entirely if her solar reserves are empty. How Power Girl's powers function under suns not colored red or yellow is unknown.Power Girl can survive conditions in deep space; and she does not need to breath or eat.  Kara requires sleep on a regular basis in order to function at her peak mental efficiency, as well as needing to dream, or she will experience the psychological effects of sleep deprivation as would any other person.In the plot line of New Kandor, Kara is shown not to have her powers replenished by red sunlight, and its radiation can be used to weaken her.    Power and Background problems Kara's current known superpowers appear to be based on yellow solar radiation rather than her own internally generated bio-energy. As revealed by Psycho-Pirate (Roger Hayden) and repeated in 52 36, Kara is supposed to be the extra-dimensional counterpart of Supergirl native to the Earth-Two dimension, which was destroyed during the Crisis on Infinite Earths and erased from existence. Previously she was thought to be an Atlantean being.    Kara's powers are also NOT affected by New Earth dimension Kryptonite, as most recently shown in Superman #670. In pre-Crisis times, Kryptonite from one dimension did work on a Kryptonian from another dimension as shown when Ultraman from Earth-Three fought Kal-L and the Earth-One Superman. However, this is no longer the case. Kryptonite from different dimensions does not affect Kryptonians from a different universe. As of Infinite Crisis 7, it has been positively shown that the Kryptonite available in the mainstream DCU does not affect Kryptonians from other universes, such as the now dead Kal-L or Superboy-Prime. Kal-El analyzing Power Girl to determine her true nature - Superman #663 Currently it is not explained in any published story, how Kara survived the universal reset of all beings in the reformatted universe at the end of the Crisis on Infinite Earths which affected all other beings and its parallel higher dimensions, such as the Olympian Gods and Mister Mxyztplk, who despite their near infinite power levels, were affected by the reset.   Also most of what Kara remembers of the Silver Age Power Girl/Huntress stories involving Power Girl was revealed to be dream instead of memory.   Although Power Girl does not wear a mask, she does maintain a secret identity. 

Eranshahr *~ [Historical RPG]

05/24/2012 04:49 PM 

ERANSHAHR - Sources of Inspiration

| HOME | <--- Back to CONTENTS || GROUP   MOVIES and TV Series that you can use for inspiration in creating an Original Character   Although most of these movies and series do not fit the time period of the Group (35-27 BCE) and some of them are in the fantasy, not historical, genre you can still use their stories and characters as sources of inspiration for creating an original character!You can take a character you like from a movie or series and change it to your liking so he/she can fit into the time setting of the Group.Or you can use the character only as the playby/image of your original character so you can have pictures that at least look as if they could fit in the historical setting of the Group.|| TIPS || If you are lacking inspiration for Creating an Original Character, try the following:1 – Think of a human character you really, really, really love from a Movie, TV Series, Book, Video Game or other sources (if possible, one already pertaining to an ancient or medieval historical setting).2 – Familiarize yourself with the story of this Group. Look through all the blogs, read the info, watch the videos and feel free to send messages with any questions you might have.3 – Imagine how you could change your very favorite character’s story so that he/she could fit into the Group’s setting, while retaining their personality and possibly even their occupation.4 – Check the TAKEN Playbys blog to make sure the playby you have chosen isn’t already being used in the Group.Notes: (*) Movies/Series taking place in the exact time period of the Group (35-27 BCE) or very close to it.(**) Movies/Series taking place in the Classical Antiquity period (800 BCE - 600 CE).(***) Movies/Series taking place in the exact setting of the Group or very close to it, with the time period being either before or after the Classical Antiquity period.   Cinema Movies Agora (**)Aladdin | 2019Alexander (**)Asoka the Great(**)Battle of the Warriors(**)Ben Hur | 2016(**)Beowulf & GrendelCenturion (**)Clash of the TitansConan the BarbarianCrouching Tiger Hidden DragonCrouching Tiger, Hidden Dragon: Sword of DestinyCurse of the Golden FlowerDragon Blade (*)Gladiator(**)Gods of EgyptHercules | 2014Hero(**)House of Flying DaggersImmortalsIn the Name of the King: A Dungeon Siege TaleJodhaa AkbarKazakh Khanate: Diamond SwordKazakh Khanate: The Golden ThroneKing Arthur | 2004(**)King Arthur: Legend of the SwordKingdom of Heaven(***)Kull the ConquerorMongolMulan | 2020Mulan: Legendary Warrior | 2009Nomad: The WarriorOne Night With The King(**)PadmaavatPompeii(**)Prince of Persia the Sands of Time(**)Red Cliff I(**)Red Cliff II(**)RudhramadeviSeventh SonThe Eagle(**)The Emperor and the Assassin(**)The Emperor’s Shadow(**)The Great WallThe Last Legion(**)The Legend of Hercules (2014)The Legend of Tomiris(**)The Passion of the Christ(*)The Physician(***)The Ring of the NibelungsThe Scorpion KingThree Kingdoms: Resurrection of the DragonTristan + IsoldeTroyWrath of the Titans TV Movies Arabian Nights(***)Attila the Hun(**)Ben Hur | 2010(*)Caesar(*)Cleopatra(*)EarthseaEmpire(*)Hannibal(**)Helen of Troy HerculesImperium: Augustus(*)Jason and the ArgonautsSpartacus | 2004(**)The Dovekeepers(**)The Mists of AvalonThe Odyssey | 1997The Red Tent(**)The Scorpion King 2TutYoung Alexander the Great(**) TV Series A.D. The Bible Continues(**)AtlantisBritannia(**)CamelotDirilis: Ertugrul(***)Game of ThronesHercules Legendary JourneysMarco PoloOdysseusOf Kings and Prophets(***)ROME(*)Sinbad | 2012-13Spartacus | 2010-13(**)Xena Warrior PrincessYoung Hercules

Into The Twilight--Directory

05/20/2012 03:01 PM 

We Love You!

  Appreciation Blog   We love you all for your comliments & help 1 ❤ 2 ❤ 3 ❤ 4 ❤ 5 ❤ 6 ❤ 7 ❤ 8 ❤ 9 ❤ 10 ❤ *11* 

ʟօʀɖ աɨʟʟɨǟʍ ʝ. ɖǟռʋɛʀֆ ɨɨ♚

05/17/2012 06:43 PM 

Starter

Lord William J. Danvers II. [The Dark Knight /Warlock Legend.] Gotham/Ipswich. Tell us Master Danvers, what do you fear?Semioccasional sophisticated whispering suspenseful taunts were audio within Lord William's enclosed cranium's occasional abrupt reminiscene amongst yee several decades ago; with distributed distraught haunting flapping bats stirring an eerie collashed echo pertaining to thee particular underground stone tunnel. In the social current situation carried upon a prior Tribune Enterprise Global Ball; revived during a conversation with an unknown individual whom appeared more then over'thee top familiar. Lord William indeed is ambitious enough in ordering a prevention against further involvement this Dr. Harvelle, his superior masculine enhanced warlock instincts reminded the devious foul odor hathe spoke louder then thee undercover physical appearance. Thee World is too small, for someone like Lord William Danvers to disappear; so Harvelle rebuttled when asking he how he knew his name. A distinguished steel coal [black] ominious mysterious occult Batmobile, thirsts an adventurious driving movement throughout the suttle back`roads sheltered darkness. Batmobil is reinstates and maintained within thee copious assignation methodological, undiscoverable batcave rooted underneath earth soil level thus undetectable and/or known to mankind.Indeed is accessed through a alchemistic hidden entrance thee venturesome [daredevil] inhabitant charcoal Batmobile is a gadget-laden vehicle used in Lord William's [DarkKnight/Batman] alias crime-battle vigilent activities. It obtains significant equipped induced adaptable and addicted features, hence increases prominent bat motif; typically includes a distinct wing`shaped tailfins: modifications are armor and technologically advanced automotive customization; therefore transitioned the Batmobile into a sleek street machine. The substantial notorious Batmobile hathe developed through numerous incarnations, and as state-of-the-art technologies had continued to advanced the vehicle's exterior and interior vessel inter-changes inorder to remain a step ahead of real life cutting edge advances. A duntless impetuous prespiration loam escapes throughout resilient audacious Ipswich Massachusetts trademark tenacious Hallow valiant arched trees, converting into abandoned Brooklyn-Gotham NY back'roads in about ten minutes prox. reach of Tribune Enterprises main Corporate Head Quarters. Within a venturesome one o'clock a.m. submgerged limited hour: a crescent Moon's northern-eastern cerebration [reflection] rest an abundant amidstream. Persistance nocturnal whispers amongst an ascended far distanting traffic disputed the usual various city noises. Astrological occasional commute breezes we're a torrent of proclaimed darkness among the gusty serene arcane trees; moon spheres unreluctant apparition galleon scourages an iridescence invite shadow through dark saturated under tint hooded Batmobile windows.Intrepid 390 V-8 atomic turbine engine accepted a challenge whilst it unleashed hyrdo adrenaline thrilled healthy smog distributed returned into the rear of the abandoned road during a spontaneous driven departure initiated. Lord William controlled the robust black leather steering wheel to an abrupt yield up into a private garage; whilst B&M hydro automatic [2nd transmission] erect a gust of winded fire belched under the cylinder underneath the enhanced two second speeding movement, the batmobile deceased at a parking mode.Enarmored Ipswich Massachusetts, accommodates within thee public a common calculated commute beside New York. Each co-exist amongst an identical coinciding parallel connect between thee inner cities. Gotham on an rare occasion indeed, humans delivered a social sincere appreciation for those whom protect within thee night and/or mid-afternoon hours; where the sun still exists {day}. A reminded treacherous incident flamed within the core of his cranium: as a young William decided on an adventure this isn't new news a distinct thirst to explore is a common trait in the Danvers amongst others. Once he hathe fell down a well leading into an underground stone wall tunnel: he becamed attacked in a swarm of bats. It's an counted two hours later after eliminating himself out of the enclosed restricted Parking Garage; limited to normal pedestrians for Lord William conducts experimental favors pertaining to certain gadgets used however unavailable in civilian markets. William resumed acknowledge of the real world {awakened} out of a tasteful nightmare of his persistant past; en which must be taken as an important task, a sign if you will: for immediate unleashed dangers leading ahead [more or less predictions].Approached by Henri Ducard [Putnam cloaked in another vessel] whom spoke for Ra's al Ghul, leader of the League of Shadows and sent an invitation to train with thee elite vigilante group. Lord William's clouded childhood initiated to thee one night he whom witnessed a certain murder[ his own parents' ]; a mugger acclaimed to be Joe Chill employed undercover of the City's Governor; whom was indeed an ancestor of thee notorious Witch Trial Judge 'Hawthorne'--then, this is when en where Sir. Alfred Pennyworth brought the fostered child William, raised him in the Danvers Estate: William grew educated in his Bloodline through learns, self-preservation; cold acknowledges in two worlds darkness and innocence. Based in thee miscellaneous activities in New York, Gotham...and Ipswich Massachusetts is expected to locate Tribune Enterprises [DanversCorp]. Business was founded and originated in the 17th century however became officially a company in the 19th century under Master Thomas William Danvers. It's development became one of the world's top ten multinational conglomerates, present Tribune continues to achieve excellence across a wide range of industry sectors and markets; employing 170.000 people in 170 countries. As current CEO and Chairman, Lord William T. Danvers II is a keen modernizer and continues to grow the business in the financial sector and in hight, technologies. There is numerous to go on about here, none-the-less besides a substantial business it is the supernatural appeal certain products are used for Batman's, Lord William's, or should any one in the Danvers family decides to has first hand's access. Sophisticated automatic double elevator doors slide open on the tenth level. Mr. Alex is the TE Electronics Division manager, whoms relations to thee Danvers has been years; put it this way he's known Sir John William Danvers, the first and his beloved wife [both Lord William's deceased parents] so he's been apart of our world for centuries, he approached Master Danvers as he communicates with him in calling him rather then Lord however it is William that Lord William recommends he call him, they are family just about after'all; "Tumbler? Another latest discovery Mr. Alex?" Lord William implied within an impressed'mused tone in his dark full spoken voice; spues an eased chuckle also. Lord William accepted thee folder handed over, revealing a diagram image in the jagged center a card slid through the crease. Black suspicious card flip it over it prevails P on one side, on the other is J. Putnam created himself as the Joker; a suggestion Lord William advised Mr. Alex to depart his office's quarters.....

ριик.

05/16/2012 09:08 PM 

Rules

I feel this is stupid to have to say, but I'll say it anyways.I'm not Alecia Moore aka P!nk; I am not associated with her in anyway, nor do I claim to be. Do not ask, you will be deleted.Moving on...-STYLE-I am multi-para. Replies and starters need to be two paragraphs (5-7 sentences) or more. Novella, let's face it, takes too fucking long. I don't have that kind of time.I may make exceptions to that rule if I'm bored, swamped, or you're close to me. Everyone else, 2 paragraphs is not that hard.I write in third person.  Ex: He smiled as he walked along the side walk. "Hello," He said passing a stranger. Quotation marks (" ") need to be used to distinguish words and actions.Know how to spell and at least basic grammar if you're going to talk to me. Common sense people. I will stop talking to you if I can't understand what the fuck you're trying to say. Obviously, don't god-mod or control my character. I can do that on my own, thanks.I love drama. In character drama. Like, you have no idea how much I adore it. Just throwing it out there.-ACTIVITY & REPLIES-I try and get on every day, even if I don't get to replies. I'm always up to chit-chat and discuss storylines.Do not discuss a storyline with me if you don't plan on following through with it. Don't say you're going to send a starter then never do it. Do not ask me to send a starter if you're never going to reply. It's rude and I will punch you in your face. Got it? Good.DO NOT NAG ME. It pisses me off, first of all. Second of all I'm not here to please you. There are very few people who can get away with it, you are not one of them.Replies will come when I have time. I have a life, a job, and other accounts.  In the summer, meaning June til about mid September, I work 12 hour shifts almost everyday. I will not be on much. I'm not ignoring people, I'm just busy. Certain people will get replies before others, simple as that. I have friends that are automatically bumped to the top of my reply list, don't like it? Tough shit. Want a faster reply? Make sure we have an interesting storyline. If you're boring you'll probably get ignored or put to the end of my list. Just sayin'.-COMMENTS & WHORING-You get what you give. That shouldn't need much of an explanation, but let me elaborate. If you send me a shitty para starter, you'll get a shitty para reply. If you send me picture comments like "oh cute" you'll get something similar back. I'm always willing to do w4w or pc4pc, just let me know. If you're going to do pc4pc please make your comments interesting. Boring, simple, stupid ass comments are just not cool. Put some thought into it people and I'll do the same. -JOCKERS & EDITS-Don't steal my shit. Simple. I'll beat your ass if you do. I had to find everything myself, you can do a little work too. I worked hard on my edits and organizing things, so all my shit is tagged. Don't test me.If you like how I did something, ask and I might make you something or tell you how. You'll find I'm pretty nice most times and will help you with what I can.  Pictures, layout, information etc. -FRIENDS-Let's face it, there's no possible way to rp with everyone on our friends lists and guess what? I don't care. Everyone would have friends lists of 4 or 5 people if they only kept the people they talked to. So don't be stupid and post 'talk or be deleted' statuses. I will call you on your shit. If I happened to add you and didn't say anything feel free to say hello, you don't have to wait for me. I have quite a lot to get to most times. I don't bite, I promise. Unless you want me to.-RL-Don't bitch to me about your RL problems. I have plenty of my own and I don't give a shit about yours. I also don't want to deal with OOC drama.If you ask for my RL information (name, phone number, facebook, etc) you'll get denied. I'm not here to talk about that shit.If you want to chat ask for my aim I just might give it to you. It keeps my inbox/comments from getting clogged up.--------------------------------------------------That about does it I think, I'll add more if I feel like it. Sign, don't sign I don't really give a shit. If you're offended or think I sound like a total bitch because of this, I'm sorry for you. I'm quite nice if you get to know me, but I don't tolerate bullshit well.  



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